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A mysterious track is a VanaSWE term for a track located beyond track value 21 (FINISH). In most cases, they are just using used track models and might use undefined skies. Sometimes, a track might use a sky that does exist and can be switched to. Most of these mysterious tracks might not even load when trying to race on them; a model viewer (via the Debug Menu) is required to explore the track. Most mysterious tracks have blank names, but not all of them.
For tracks located before NONE (00), the term "minus tracks" should be used instead.
These tracks are not included in the Debug Menu which causes it to crash while the player attempts to take it up (when the GameShark code with any of the covered values is used). 29 is the only tested track that does not cause this, however.
List of mysterious tracks[]
This is a list of all known mysterious tracks:
Name (if any) | Track value | Can race on? | Notes |
---|---|---|---|
22 | Yes | ||
23 | Yes | ||
24 | Yes | ||
26 | Yes | ||
29 | No | ||
2A | No | ||
2C | No | Not present in European version | |
E | 32 | Yes | Not present in European version |
41 | Yes | Not present in European version | |
42 | Yes | A CHECKER BOARD track | |
43 | Yes | Different track data in European version | |
4E | Yes | ||
51 | No | ||
60 | No | ||
6A | No | ||
6D | No | ||
87 | No | ||
8C | No | ||
91 | No | ||
93 | No | ||
98 | Yes | ||
9A | No | ||
9E | No | ||
AC | No | ||
AD | No | ||
AE | No | ||
AF | No | ||
B6 | Yes | ||
C3 | Yes | ||
C4 | Yes | ||
C5 | Yes | ||
C6 | Yes | ||
C7 | Yes | ||
C8 | Yes | ||
C9 | Yes | ||
CA | Yes | ||
CB | Yes | ||
CC | Yes | ||
CD | Yes | ||
CE | Yes | ||
CF | Yes | ||
D0 | Yes | ||
D1 | Yes | ||
D2 | Yes | ||
D3 | Yes | ||
D4 | Yes | ||
D5 | Yes | ||
D6 | Yes | ||
D7 | Yes | ||
D8 | Yes | ||
D9 | Yes | ||
DA | Yes | ||
DB | Yes | ||
EC | No | ||
ED | Yes | ||
EE | Yes | ||
EF | Yes | ||
F0 | Yes | ||
F2 | No | ||
F9 | No | ||
FC | No | ||
FD | No | ||
FE | Yes |